1. “describes a seismic -though as yet undetected -
    shift now under way in much of the advanced
    world. We are moving from an economy and
    a society built on the logical, linear, computer-
    like capabilities of the
    Information Age to an
    economy and a society built on the inventive,
    empathic, big-picture capabilities of what’s rising
    in its place, the
    Conceptual Age.”

    Daniel H. Pink

    (Source: tumblrlucy)

     

     books  livres  essays  psychology  sociology  anthropology  mind sciences  technology  interaction  culture 

  2. Ellsberg strongly rejects the mantra “Pentagon Papers good; WikiLeaks material bad.” He continues: “That’s just a cover for people who don’t want to admit that they oppose any and all exposure of even the most misguided, secretive foreign policy. The truth is that EVERY attack now made on WikiLeaks and Julian Assange was made against me and the release of the Pentagon Papers at the time.
    — 

    Ellsberg: “EVERY attack now made on WikiLeaks and Julian Assange was made against me and the release of the Pentagon Papers at the time.” (via greguti)

    Mediations are not negated, wikileaks is not a provider of absolute truth because there is no such thing. It only epitomizes a change in mediation modality (changement des modalités de médiation).

    (via greguti)

     

     wikileaks  mediation  technology  society  journalism  facts  reality  transparency ideology 

  3. I quite concur with the observation re: the inappropriateness of calling students, “digital natives.” It’s like calling someone who has grown up in and around automobiles an “automotive native” and expecting such to know the intricacies of driving, transportation, the ecology and economics of land taken for roads, and the social and cultural contexts of automobiles.
    — 

    Joseph McDonald, PhD


    THIS!

    (via heroicdestinysquad)

    (Source: clearwithsparkles, via infoneer-pulse)

     

     quotes  digital natives  culture  literacy  environment  technology  sociology 

  4. Wookie Links #2

    • Because it’s Monday: a game about being in the head of a man who’s stood up at a dinner date.

    Dinner Date puts you in the shoes of Julian Luxemburg, a man who has been stood up on a date. You must now sit and watch as he gathers his thoughts.

    Developer Jeroen Stout compares the game to Tale of Tales’ The Graveyard, stating that “You are not merely witnessing - by interacting with Julian and his world you gain a clear vantage point on his life.” In other words, you can be certain that the game will divide opinions and attract a fair amount of trolling when it appears on November 17th.

    @IndieGames.com

    • I have never played a HALO game, but I am positively enthralled by the narrative and fictional universe of the franchise (especially because of the I LOVE BEES ARG). Gaming Viral has written a couple of posts about the recent release and campaign for HALO REACH. This one about the REACH “Legendary” Edition is pretty interesting, especially all the pictures showing the different artefacts present in the box.

    The amount of detail and design in this particular package is stunning. Labels, stickers and myriad extras are loaded with details from the entire expanded Halo universe. References to S-051 (Kurt), Elite armor markings, hand-drawn sketches, and notes from other Halo universe personae leave you with an amazing sense of value.

    • Words of caution on gamification:

    A presentation by Dan Hon from Wieden + Kennedy about “Our Grim Dark Future of Games” against the Double Rainbow Effect. @PSFK London Conference. If you want to learn more about the “gamification” double-edged discourse, there’s a couple of interesting links on the topic @Hide&Seek.

    There’s been an awful lot of talk about gamification lately – the process of adding points and badges and game-like systems to different parts of everyday life. Some of the talk is about how it’s extremely exciting and incredibly powerful and is going to be, perhaps already is, the best thing ever. Some of the talk is about how it’s endearingly misguided or arrant nonsense or is going to, perhaps already has, ruin everything.

    Augmented reality bridges the Internet with the real world as a functional reality. It takes the information you can find on the Internet—from directions and prices to history—and superimposes it onto reality.

    Current TV has tapped famed game designer Will Wright (“The Sims”) to help create a futuristic new TV series scheduled for Q1 2011 that will encourage viewers from around the world to join an online network to aid in the creation and plotting of the show. Tentatively titled Bar Karma, the social network will provide a communication platform developed by Wright that will allow producers to ping the crowd for input regarding the storyline and set designs, offering the ability to vote on prospective storyboards and plot twists. Worldwide Biggies’ Albie Hecht, a former top executive at MTV Networks, will executive produce (excellent Albie!!).

     

     wookielinks  games  entertainment  arg  alternate reality games  augmented reality  technology  media  internet  digital  storytelling 

  5. practicallymedia:

    I want to produce an anti-mega narrative!  

     

     digital  media  technology  prospective  anthropology  interaction 

  6. 100 Top Sci-Fi Quotes

    quotablesblog:

    As you know, Quotables loves to celebrate.

    Today, we’re getting excited about the re-release of Fritz Lang’s seminal film Metropolis, an undisputed masterpiece in early sci-fi filmmaking, and a huge influence on the genre. Released in 1927, just as the talkies took over Hollywood, it proved that silent cinema was still relevant. After re-cuts, much of the original footage was lost. It was recently recovered and today marks the return of Metropolis to UK cinemas.

    To celebrate the birth of a genre that has the power to re-invent itself through micro- and mega-budgets, recession and boom, we’ve hand-picked 100 of the greatest Sci-Fi quotes from film and television.

    Have we forgotten any of your favourites? Let us know in the comments below, and visit us at Quotables to add your own and save your personal sci-fi quotes collection!

    Silent Film Intertitles

    1. For centuries we have been building a civilisation of Gold and Steel! What has it given us? Peace? Understanding? Happiness?
    — Metropolis

    2. As deep as the workmen’s city lay under ground, so high above it towered the Masterman Stadium - gift of John Masterman the richest man in Metropolis.
    — Metropolis

    3. We have created amazing machines … and used them to destroy our fellow men.
    — Metropolis

    4. Shall we come to a reality like this visioned city of the future?
    — Metropolis

    5. What shall it profit a man if he gain the world - and lose his soul?
    — Metropolis

    6. “Never” does not exist for the human mind… only “Not yet.”
    — The Girl in the Moon

    7. The creation of an evil mind is overcome by love and disappears.
    — Frankenstein, 1910

    8. [In the office of London Record Journal]
    “I want your legal advice. Professor Challenger threatens to sue my paper for doubting his yarn about live dinosaurs.”
    “I believe challenger is insane! He nearly killed three reporters I sent to interview him today!”

    — The Lost World, 1925

    9. Love is stronger than death, and longer than my life, which is forget to thy vengeance.
    — She, 1925

    10. Not knowing it could be the police bringing aid and thinking he was under attack, Saltarello defends himself by shooting!
    — The Mechanical Man, 1920

    TV


    Read More

    (via oldfilmsflicker)

     

     quotes  scifi  culture  society  anthropology  technique  technology  movies  tv  television 

  7. mybrainfood:

    Future of Screen Technology 

    Cool technology and fancy transparent screens but I wonder if it’s realistic in terms of focus / concentration and stress-wise?

     

     futurism  prospective  technology  screen  usability 

  8. And for good measure… A sarcastic view on futurism by IGN’s Sarcastic Gamer.

    Microsoft spoof of its “2019” video (technology, innovation in everyday life)

    (Source: singularityhub.com)

     

     prospective  futurism  ideology  social  technology  utopias  microsoft 

  9. “Experience is the new reality”

    A short story of “what’s to come”: the potential future of mankind as a techno-mediated / screen-simulated civilization.

    (Source: singularityhub.com)

     

     future  prospective  utopia  technology  ideology  media  society  anthropology  experience  reality  image realm 

  10. Artificial Intelligence - Steven Spielberg
ARGs mythology in one movie.
Creepiest movie I’ve ever experienced (after 2001). Was slightly bored first time I saw it (“I want my mommy” “She doesn’t want you, that’s why she’s gotten rid of you. Ever heard of Hansel & Gretel?” “I want the fairy” “*sigh*” 20 000 trillion years later: “I want my mommy” “She’s dead and she still wouldn’t want you because you’re still a robot but… never mind let’s stick with the crazy aliens playing frankestein and the Pixar blue fairy”). Second time around, mostly horrified by everything in it. The kid, the bear, the sexbot, the crazy singing nannybot, the real son, the parents, crazy grieving dad / wannabe god, fucking disneyland statue that won’t age and then breaks thanks to creepio, ALIENS, wait no - über robots, ALIENS talking about space-time-and-whatnot in DNA and hair lock and dead bad mother coming back to life and probably not even her, and making a birthday cake and a mohawk and dying at the end, AGAIN.
The voice-over. Thank you for that great fairy tale. I will definitely go to sleep now (and not fear my Sony Vaio laptop commanding me to love him).
#postmodernismtales #killmeplease

    Artificial Intelligence - Steven Spielberg

    ARGs mythology in one movie.

    Creepiest movie I’ve ever experienced (after 2001). Was slightly bored first time I saw it (“I want my mommy” “She doesn’t want you, that’s why she’s gotten rid of you. Ever heard of Hansel & Gretel?” “I want the fairy” “*sigh*” 20 000 trillion years later: “I want my mommy” “She’s dead and she still wouldn’t want you because you’re still a robot but… never mind let’s stick with the crazy aliens playing frankestein and the Pixar blue fairy”). Second time around, mostly horrified by everything in it. The kid, the bear, the sexbot, the crazy singing nannybot, the real son, the parents, crazy grieving dad / wannabe god, fucking disneyland statue that won’t age and then breaks thanks to creepio, ALIENS, wait no - über robots, ALIENS talking about space-time-and-whatnot in DNA and hair lock and dead bad mother coming back to life and probably not even her, and making a birthday cake and a mohawk and dying at the end, AGAIN.

    The voice-over. Thank you for that great fairy tale. I will definitely go to sleep now (and not fear my Sony Vaio laptop commanding me to love him).

    #postmodernismtales #killmeplease

     

     movies  frames  spielberg  ai  tales  postmodernism  ideology  robots  technology  human